Computer Hand ( poker )
1) Any hand that computer analysis/simulation determines is positive but turns
out to be difficult to play in practice.
2) In hold 'em, Q-7 as one's first two cards. Comes from an apocryphal story
that "someone"
did an extensive computer simulation of hold 'em hands in which those two
cards appeared
most frequently in the flop, or, in some stories, among the down cards.
The simulation was atypical, however, because the chances are
the same for any two cards of different ranks.
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